Module:CricketLeagueProgression
नेविगेशन पर जाएँ
खोज पर जाएँ
"इस मॉड्यूल हेतु प्रलेख Module:CricketLeagueProgression/doc पर बनाया जा सकता है"
local p = {}
---------- Background colours for table cells ----------
local colours = {
W = "#99FF99",
L = "#FFDDDD",
N = "#DFDFFF",
D = "#F0E68C",
T = "#DDFFDD",
X = "#FFD"
}
local classes = {
W = "yes table-yes2",
L = "no table-no2",
N = "noresult",
X = "partial table-partial"
}
local elimColour = "#DCDCDC" -- Eliminated
function trim(s)
if not s then
return nil
else
return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1"))
end
end
function getArgs(frame)
local parent = frame:getParent();
local args = {}
for k,v in pairs(parent.args) do
args[k] = trim(v)
end
for k,v in pairs(frame.args) do
args[k] = trim(v)
end
return args;
end
--
-- Match class
--
local cricmatch = {}
cricmatch.__index = function(t, key)
local ret = rawget(t, key)
if ret then
return ret
end
ret = cricmatch[key]
if type(ret) == 'function' then
return function(...)
return ret(t, ...)
end
else
return ret
end
end
cricmatch.title = function(m, home)
local opponent = home and m.away or m.home
local venue = home and 'H' or 'A'
local title = string.format('vs. %s (%s)', opponent.fullName, venue)
if m.result ~= 'H' and m.result ~= 'A' then
return title
end
local marginText = (m.result == 'H' and home or
m.result == 'A' and not home) and 'Won by ' or 'Lost by '
if m.margin == 'F' then
marginText = marginText .. "forfeit"
elseif m.margin == 'SO' then
marginText = marginText .. "Super Over"
else
local n = tonumber(string.sub(m.margin, 1, -2))
local t = string.upper(string.sub(m.margin, -1, -1))
if t == 'R' then
marginText = marginText .. "%d run"
elseif t == 'W' then
marginText = marginText .. "%d wicket"
elseif t == 'I' then
marginText = marginText .. "an innings and %d run"
end
if marginText and n then
marginText = string.format(marginText, n)
if n > 1 then marginText = marginText .. "s" end
end
if m.dl then
marginText = marginText
.. ' (D/L)'
end
end
return marginText .. ' ' .. title
end
cricmatch.render = function(m, row, team, points)
local cell = row:tag('td')
local home = m.home == team
local span = cell:tag('span'):attr('title', m.title(home))
local result = m.result
local gained = 0
if m.result == 'H' then
result = home and 'W' or 'L'
gained = home and 2 or 0
elseif m.result == 'A' then
result = home and 'L' or 'W'
gained = home and 0 or 2
elseif m.result == 'N' or m.result == 'T' then
gained = 1
else
cell
:css('background-color', colours.X)
:attr('class', classes.X)
span:wikitext(string.format('[[#match%d|?]]', m.id))
return points
end
points = points + gained
cell:css('background-color', colours[result])
span:wikitext(string.format('[[#match%d|%d]]', m.id, points))
if classes[cell] then cell:attr('class', classes[cell]) end
return points
end
function createMatch(id, home, away, result, margin, dl)
if not home or not away then
return nil
end
local match = {}
setmetatable(match, cricmatch)
match.id = id
match.home = home
match.away = away
match.result = result
match.margin = margin
match.dl = dl
return match
end
--
-- Helper functions
--
function buildLegend(container, types)
local key = container:tag('table')
:addClass('wikitable')
:css('float', 'right')
:css('text-align', 'center')
:css('font-size', '90%')
:css('margin', '0 0 0 10px')
:tag('td')
:css('background-color', colours.W)
:css('padding-left', '10px')
:css('padding-right', '10px')
:wikitext('Win')
:done()
:tag('td')
:css('background-color', colours.L)
:css('padding', '0 10px')
:wikitext('Loss')
:done()
:tag('td')
:css('background-color', colours.N)
:css('padding', '0 10px')
:wikitext('No result')
:done()
local list = container:tag('ul')
:css('font-size', '90%')
:tag('li')
:wikitext("'''Note''': The total points " ..
"at the end of each group match are listed.")
:done()
:tag('li')
:wikitext("'''Note''': Click on the points (group matches) " ..
"or W/L (playoffs) to see the match summary.")
:done()
return container
end
function getMatchData(args, teams)
local i, m = 0, 1
local match
local matches = {}
local home, away, result, margin, dl
while args[i * 5 + 5] do
home = teams[trim(args[i * 5 + 1])]
away = teams[args[i * 5 + 2]]
result = args[i * 5 + 3]
margin = args[i * 5 + 4]
dl = args[i * 5 + 5] == "Y"
match = createMatch(m, home, away, result, margin, dl)
if match then
table.insert(matches, match)
m = m + 1
end
i = i + 1
end
return matches
end
function renderTeam(tbl, count, team, matches, koStages, total)
local row = tbl:tag('tr')
:tag('th')
:css('text-align', 'left')
:css('padding-right', '10px')
:css('border-right', 'black solid 2px')
:css('min-width', '160px')
:wikitext(string.format('[[%s|%s]]', team.pageName, team.fullName))
:done()
local points = 0
for i = 1, count do
if matches[i] then
points = matches[i].render(row, team, points)
else
row:tag('td')
end
end
local cell, koMatches, koMatch, result, colour, matchNo
local eliminated = true
for i = 1, #koStages do
result = nil
cell = row:tag('td')
if i == 1 then cell:css('border-left', 'black solid 2px') end
koMatches = koStages[i].matches
for j = 1, #koMatches do
total = total + 1
koMatch = koMatches[j]
if result then
elseif not koMatch.winner then
eliminated = false
else
if koMatch.winner == team.code then
result = 'W'
matchNo = total
elseif koMatch.loser == team.code then
result = 'L'
matchNo = total
end
end
end
if result then
cell:css('background-color', colours[result])
:wikitext(string.format('[[#match%d|%s]]', matchNo, result))
elseif eliminated then
cell:css('background-color', elimColour)
end
end
end
p.create = function(args, teams, koName, koStages)
local matches = getMatchData(args, teams)
local wrapper = mw.html.create('div')
local codes, results = {}, {}
local count = 0
for _, match in ipairs(matches) do
local home = match.home.code
local away = match.away.code
if not results[home] then
table.insert(codes, home)
results[home] = {}
end
if not results[away] then
table.insert(codes, away)
results[away] = {}
end
table.insert(results[home], match)
table.insert(results[away], match)
count = math.max(count, #results[home], #results[away])
end
local teamsort = function(t1, t2)
return teams[t1].fullName < teams[t2].fullName
end
table.sort(codes, teamsort)
local container = wrapper:tag('div')
:css('float', 'left')
:css('max-width', '100%')
local tbl = container:tag('table')
:attr('class', 'wikitable')
:css('width', '100%')
:css('text-align', 'center')
:css('display', 'block')
:css('overflow', 'auto')
:css('border', 'none')
-- headers
local row = tbl:tag('tr')
row
:tag('th')
:attr('scope', 'col')
:attr('rowspan', '2')
:css('border-right', 'black solid 2px')
:wikitext('Team')
:done()
:tag('th'):attr('colspan', count):wikitext('Group matches'):done()
if koStages then
row:tag('th')
:attr('colspan', #koStages)
:css('border-left', 'black solid 2px')
:wikitext(koName or 'Knockout matches')
end
row = tbl:tag('tr')
for i = 1, count do
row:tag('th'):attr('scope', 'col'):css('min-width', '18px'):wikitext(i)
end
local cell
for i = 1, #koStages do
cell = row:tag('th')
:attr('scope', 'col')
:css('width', '18px')
:tag('abbr')
:attr('title', koStages[i].name)
:wikitext(koStages[i].abbr)
:done()
if i == 1 then cell:css('border-left', 'black solid 2px') end
end
-- matches
for _, code in ipairs(codes) do
renderTeam(tbl, count, teams[code], results[code], koStages, #matches)
end
buildLegend(container)
wrapper:tag('div'):css('clear', 'left')
return tostring(wrapper)
end
p.IPL = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:IndianPremierLeague/Teams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
local playoffs = {
{ name = 'Qualifier 1 or Eliminator', abbr = 'Q1/E', matches = {
{ winner = args.P1W, loser = args.P1L },
{ winner = args.P2W, loser = args.P2L }
}},
{ name = 'Qualifier 2', abbr = 'Q2', matches = {
{ winner = args.P3W, loser = args.P3L }
}},
{ name = 'Final', abbr = 'F', matches = {
{ winner = args.P4W, loser = args.P4L }
}}
}
return p.create(args, teamsAssoc, "Playoffs", playoffs)
end
p.IPL_SF = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:IndianPremierLeague/Teams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
local knockout = {
{ name = 'Semi-finals', abbr = 'SF', matches = {
{ winner = args.SF1W, loser = args.SF1L },
{ winner = args.SF2W, loser = args.SF2L }
}},
{ name = 'Final', abbr = 'F', matches = {
{ winner = args.FW, loser = args.FL }
}}
}
return p.create(args, teamsAssoc, "Knockout", knockout)
end
p.PSL = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:PakistanSuperLeague/Teams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
local playoffs = {
{ name = 'Qualifier 1 or Eliminator', abbr = 'Q1/E', matches = {
{ winner = args.P1W, loser = args.P1L },
{ winner = args.P2W, loser = args.P2L }
}},
{ name = 'Qualifier 2', abbr = 'Q2', matches = {
{ winner = args.P3W, loser = args.P3L }
}},
{ name = 'Final', abbr = 'F', matches = {
{ winner = args.P4W, loser = args.P4L }
}}
}
return p.create(args, teamsAssoc, "Playoffs", playoffs)
end
p.PSL_SF = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:PakistanSuperLeague/Teams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
local knockout = {
{ name = 'Semi-finals', abbr = 'SF', matches = {
{ winner = args.SF1W, loser = args.SF1L },
{ winner = args.SF2W, loser = args.SF2L }
}},
{ name = 'Final', abbr = 'F', matches = {
{ winner = args.FW, loser = args.FL }
}}
}
return p.create(args, teamsAssoc, "Knockout", knockout)
end
return p